
SOMEWHERE, THERE IS A DOOR...
The Magical Land of Yeld is a rules-rich tabletop roleplaying game about children from our world who discover a secret door to a magical land... and then get trapped there! Can they find their way home again before they turn 13 and become monsters? Or will they decide they want to stay in Yeld forever?
Yeld is an easy to learn TTRPG for new and young gamers, but with deep systems for experiences players to master!
Featured products
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The Magical Land of Yeld: 2nd Edition
Regular price From $9.00 USDRegular priceUnit price / per -
Mermaid Hunters Starter Box set
Regular price From $5.00 USDRegular priceUnit price / per -
Deluxe Game Master Screen
Regular price $13.00 USDRegular priceUnit price / per

Welcome to Yeld!
Discover a new tabletop roleplaying game focused on shared storytelling, exploration and teamwork!

For kids AND adults!
Created for players of all ages, The Magical Land of Yeld is a multi-session roleplaying game built around teamwork, exploration, tactical combat and shared story building. Perfect for kids, new players just starting their TTRPG adventures or experienced gamers looking for something charming and unconventional!

Easy to learn, fun to master
Start your adventures in Yeld with the brand new Yeld: 2nd Edition rulebook! . Featuring a unique rule system that focuses on character growth, cooperative story telling, teamwork and tactical combat!

Creating Characters
Find Your Friends
Get to know your Friends - normal children from our world who have discovered a secret door to a magical land! Your Friend will grow older and stronger during your adventures in Yeld!
Are you a mischievous Liar, a feisty Brat, or a booksmart Know-it-all?
Will you become a spell casting Black Mage, a traveling Shepherd or an unstoppable Oathbreaker?
When you turn 13, what kind of Monster will you become?

Building Adventures
A story we tell together!
Our adventures in Yeld are a story that we create and tell together.
Each adventure of Yeld has a Game Master guiding players through a story that they create together. Once the adventure ends the role of GM can pass to a new player, making sure that every player gets a turn to try their hand at steering the story for their Friends!
Tell the new GM what you'd like to see in each session to make a game all together!

Exploring Yeld
Travel & Time
Time and distance are important in Yeld. As we explore Yeld we’ll create a Map that will show us where we’ve been and help us keep track of every town, cave and castle we discover. Traveling takes time, so we’ll mark off each day on our Calendar.
Yeld is full of special Holidays like the Blue Wind Kite Flying Festival and Black Opera Tournament, and if we arrive in the right town in time for these Holidays we can participate in special events to gain unique or rare rewards!
We may have arrived in Yeld as children, but each day we get older, and if we turn 13 while we’re still in Yeld we’ll become a Monster!