Will you step through?

Somewhere there is a door...

A door to a magical land. A land of secrets and treasure. Of exploration
and adventure. Where children can become heroes and stand against
monsters and magic.

And once you enter, the only thing you have to fear is that... you might never go home again!

Creating Characters

Find Your Friends

Get to know your Friends - normal children from our world who have discovered a secret door to a magical land! Your Friend will grow older and stronger during your adventures in Yeld!
Are you a mischievous Liar, a feisty Brat, or a booksmart Know-it-all?
Will you become a spell casting Black Mage, a traveling Shepherd or an unstoppable Oathbreaker?
When you turn 13, what kind of Monster will you become?

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Building Adventures

A story we tell together!

Our adventures in Yeld are a story that we create and tell together.

Each adventure of Yeld has a Game Master guiding players through a story that they create together. Once the adventure ends the role of GM can pass to a new player, making sure that every player gets a turn to try their hand at steering the story for their Friends!
Tell the new GM what you'd like to see in each session to make a game all together!

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Exploring Yeld

Travel & Time

Time and distance are important in Yeld. As we explore Yeld we’ll create a Map that will show us where we’ve been and help us keep track of every town, cave and castle we discover. Traveling takes time, so we’ll mark off each day on our Calendar.

Yeld is full of special Holidays like the Blue Wind Kite Flying Festival and Black Opera Tournament, and if we arrive in the right town in time for these Holidays we can participate in special events to gain unique or rare rewards!

We may have arrived in Yeld as children, but each day we get older, and if we turn 13 while we’re still in Yeld we’ll become a Monster!

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